Earlier I gave a first impressions review of map CP_Steel_b4. Well, what’s even cooler is that it’s got one of those slick, Valve-style filmstrip how-to vids: cp_steel by Fishbus from FLOOR_MASTER on Vimeo.
Earlier I gave a first impressions review of map CP_Steel_b4. Well, what’s even cooler is that it’s got one of those slick, Valve-style filmstrip how-to vids: cp_steel by Fishbus from FLOOR_MASTER on Vimeo.
Another map we tried last night was cp_fastlane. I don’t have much to say about it. It was nice looking, carefully made, but not very interesting. It didn’t have anything memorable about it. It needs a setpiece!! However, I did like this CP (Grim again in the pic): Sorta reminded me of a TFC style [...]
On FNF we like to run the occasional custom map. We steer clear of “orange maps” (come on, mappers. Those textures are for *developing* a map. It wasn’t meant to be a style). However we are up for about anything if it looks good and is fun to play. CP_Steel_b4 is a GREAT map. I [...]
Found this on the Control Point podcast page: