Posts tagged ‘maps’

Looks like this could be a very fun map! See screenshots of this map at Michael Bellipanni‘s website.

Steampowered forum member Jhaxavier read the secret thoughts of my heart the other day: “Anyone else think that there is not enough CTF and other CP maps being played lately? Every day about 4/5 servers I go to are running Dustbowl or Goldrush. Granted, they are good maps (maybe not Goldrush, the Blus are gimped), [...]

Arena Mode

August 18th, 2008

Nice.  If you haven’t already, check out the Heavy Update page for info on the new Arena Mode maps. No, no Murderball. OK, it was a longshot. But I thought Mr. Walker might have some nostalgia for it. Hey, I can’t be right every time (like I was with Fastlane, and nearly Steel). It [...]

Tantalizing Tease: Arena Maps?

August 12th, 2008

Oh Valve: you tease, you! From the TF2 Official Blog: In addition to the three unlockable weapons and thirty-five achievements for the Heavy, we’ve got a new game mode with five new arenas for it…. I have GOTTA believe that Valve is not going the “orange-deathmatch-made-in-five-minutes-piece-of-garbage” route with this. Arena says to me “games”. Either [...]

Heavy Update Website is Live!

August 12th, 2008

In case you haven’t yet heard, the update webpage for the Heavy Weapons Guy is now up and running, with more to be revealed in the coming days. So check back here! “I am VERY HAPPY!” – HWGuy I for one am pleased as punch (the HWG melee variety) that they’ve decided to go with [...]

CP_Lazytown (mapper Zeta) was one of the first fun, playable custom maps after TF2 was released in October of last year. The map had flaws; it was very plain-jane in the visuals, and it was tough to “cap out” on. That made for some intense battles but felt unsatisfying….it didn’t seem to have momentum. Also, [...]

Map Review: CP_STEEL_B4

June 11th, 2008

On FNF we like to run the occasional custom map. We steer clear of “orange maps” (come on, mappers. Those textures are for *developing* a map. It wasn’t meant to be a style). However we are up for about anything if it looks good and is fun to play. CP_Steel_b4 is a GREAT map. I [...]

Found this on the Control Point podcast page:

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