Posts tagged ‘Heavy Update’

Great new vid of Lavalevel‘s main squeeze checking out the Heavy Update: Best quote: “Nietzsche! What are you doing here! I’m sure he’s…discovering the finer points of the Dionysian – good human brutality, killing, nothing too ordered. Those Soldiers are very Apollonian. I wonder if he gets the irony of the fact that he’s calling himself Nietzsche. [...]

Shootin’ Sandviches!

August 21st, 2008

This whole Sandvich Edible Device thing…. ….gives new life to this piece of art found on “Engineer is credit to Heavy!” As I first posted here.

Been seeing a lot of noshing going on in the servers. Here are some big fellas enjoying lunch: Dru looks like something’s wrong here. What? No mayo, or something? The Sniper sure looks hungry.

I was hoping to get a glimpse of them last night, but was only killed by the, let’s face it, boring, Natascha. The farmer in this vid shows off the Sandvich, Natascha, and the Killing Boxing Gloves of Doom. Or whatever they’re called:

Steampowered forum member Jhaxavier read the secret thoughts of my heart the other day: “Anyone else think that there is not enough CTF and other CP maps being played lately? Every day about 4/5 servers I go to are running Dustbowl or Goldrush. Granted, they are good maps (maybe not Goldrush, the Blus are gimped), [...]

Arena Mode

August 18th, 2008

Nice.  If you haven’t already, check out the Heavy Update page for info on the new Arena Mode maps. No, no Murderball. OK, it was a longshot. But I thought Mr. Walker might have some nostalgia for it. Hey, I can’t be right every time (like I was with Fastlane, and nearly Steel). It [...]

Companion Cube Soccer!

August 17th, 2008

This looks like a blast.  Mayhaps it’s a new Arena map with the Heavy Update? Very doubtful, right?  Still – anything different would cheer me up about this game: Watch more TF2 Videos From the WeGame description: “Introducing Companion Cube Soccer, the new custom game mode written by StrontiumDog.” They even have a website/forum at [...]

New Gamemode: Gimp the Engy

August 14th, 2008

From the Heavy Update site: This open area has few natural choke points, allowing Scouts, Soldiers, and Demomen to move creatively through the space, forcing the Red team to rapidly respond to choices made by Blu. I’m looking forward to see how “creatively” they’ve gimped any hope of putting up a Sentry Gun on this [...]

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