TF2 Offical Blog has an interesting article on their character design for the Demoman. If you haven’t read it already, do take a look….Funny to see how they decided to go ahead with the stereotype of the angry Scotsman, but realized that visually it was veering too close to Groundskeeper Willie:
Willie in full Highlander regalia. [...]
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Hey there. Sorry for not posting much. I’ve been preoccupied. Be back blogging tonight.
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It’s very interesting to see what an organized methodology is in place for the Valve team when considering EVERYTHING. From new weapon loadouts to maps. Check out this fascinating glimpse into TF2’s official mapping process at the TF2 Official Blog.
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As confirmed on the surprisingly-frequently-updated TF2 Official Blog, Mr. Heavy W. Guy is the next Team Fortress 2 character slated for updates.
It seems the big difference with the Heavy update is that they’re opening a window into their design process. No doubt a lot of people are going to interpret this as “OMG tehy’re [...]
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Robin Walker dishes on healing rates in a - GUESS WHAT - update to the Official Team Fortress 2 Blog!
Clicky! It’s fairly interesting!
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I don’t want this to turn into a TF2 Only Blog, but the DoD:S update is dragging it’s feet, the Pyro Update came out (with all the attendant enthusiasm for new maps), and we haven’t been playing on FNF’s DoD:S Beta server. It’s hosted on Bat21’s home dsl and is pretty laggy. Nevertheless, [...]
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TF2 has a new (official) blog!
Here’s a bit of of Robin Walker’s first post:
Now that we’ve settled into regular releases of content, we’ve found ourselves wanting a better way to talk directly to the TF2 community about the state of the game and some of the reasoning behind the choices we’re making. Our hope is [...]
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