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Archive for the ‘News/Updates’ category

Arena Mode

August 18th, 2008

Nice.  If you haven’t already, check out the steampowered.com Heavy Update page for info on the new Arena Mode maps. No, no Murderball. OK, it was a longshot. But I thought Mr. Walker might have some nostalgia for it. Hey, I can’t be right every time (like I was with Fastlane, and nearly Steel). It [...]

New Gamemode: Gimp the Engy

August 14th, 2008

From the Heavy Update site: This open area has few natural choke points, allowing Scouts, Soldiers, and Demomen to move creatively through the space, forcing the Red team to rapidly respond to choices made by Blu. I’m looking forward to see how “creatively” they’ve gimped any hope of putting up a Sentry Gun on this [...]

Tantalizing Tease: Arena Maps?

August 12th, 2008

Oh Valve: you tease, you! From the TF2 Official Blog: In addition to the three unlockable weapons and thirty-five achievements for the Heavy, we’ve got a new game mode with five new arenas for it…. I have GOTTA believe that Valve is not going the “orange-deathmatch-made-in-five-minutes-piece-of-garbage” route with this. Arena says to me “games”. Either [...]

Heavy Update Website is Live!

August 12th, 2008

In case you haven’t yet heard, the update webpage for the Heavy Weapons Guy is now up and running, with more to be revealed in the coming days. So check back here! “I am VERY HAPPY!” – HWGuy I for one am pleased as punch (the HWG melee variety) that they’ve decided to go with [...]

I thought Shane expressed everything I wanted to say about the new Freezecam in DoD:S. This was in response to someone lauding the old Deathcam….basically the argument was if the Sniper or MG barely moved, you wouldn’t be able to tell where he was*. “98% of the time I know exactly where he is. Because the view [...]

Ran across this great quote today, while reading a book review in the Wall Street Journal (hey, they have great articles): John Adams wrote to his wife, Abigail, about a momentous day during the proceedings of the Second Continental Congress in Philadelphia. Adams predicted that the day “will be celebrated by succeeding generations as the [...]

DoD Fun and Free!

July 4th, 2008

You TF2′ers, I say again – download Day of Defeat Source while it’s free this weekend. LINKY LINKY CLICK HERE THEN CLICK PRELOAD Had a blast tonight. Our server admin, Bat21, got the problems sorted (except our admin mod was making the server crash….we removed it). Good stuff. The game feels like DoD did before [...]

Cry Some More

July 3rd, 2008

More on this later….the Day of Defeat Source forums on steampowered are ridiculous at the moment. Great for a laugh, but sometimes so pathetic it invokes pity. Will throw in my two cents later regarding the outcry and pandemonium (Bone, that’s how it’s spelled. You tried to spell it when we were playing Aqua last [...]

DoD:S Palermo Update!

July 2nd, 2008

The beta’s no more a beta! It’s all grown up and Achieving great things (although…having some trouble updating the FNF server….on the phone with Bat21 as I type this)! Nice to see they changed the “TF2 Achievement Trophy” to a more DoD-appropriate chevron. Apparently someone up there at Valve listened closely to piu piu’s suggestions. [...]

Up Next: The Fatty

July 1st, 2008

As confirmed on the surprisingly-frequently-updated TF2 Official Blog, Mr. Heavy W. Guy is the next Team Fortress 2 character slated for updates. It seems the big difference with the Heavy update is that they’re opening a window into their design process. No doubt a lot of people are going to interpret this as “OMG tehy’re [...]

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