More on this later….the Day of Defeat Source forums on steampowered are ridiculous at the moment. Great for a laugh, but sometimes so pathetic it invokes pity. Will throw in my two cents later regarding the outcry and pandemonium (Bone, that’s how it’s spelled. You tried to spell it when we were [...]
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The beta’s no more a beta! It’s all grown up and Achieving great things (although…having some trouble updating the FNF server….on the phone with Bat21 as I type this)!
Nice to see they changed the “TF2 Achievement Trophy” to a more DoD-appropriate chevron. Apparently someone up there at Valve listened closely to piu piu’s suggestions.
From the [...]
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As confirmed on the surprisingly-frequently-updated TF2 Official Blog, Mr. Heavy W. Guy is the next Team Fortress 2 character slated for updates.
It seems the big difference with the Heavy update is that they’re opening a window into their design process. No doubt a lot of people are going to interpret this as “OMG tehy’re [...]
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These guys are surprising us with the TF2 Offical Blog.
Click on over there to see the back of this card, and the Demoman.
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From today’s update:
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:
Team Fortress 2
*Reduced Medic’s unlockable requirements to match that of the Pyro’s. Medic players now meeting the requirements will receive their unlockables shortly after joining a server
Hey Maybe I’ll be [...]
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As expected, there was a lot of Pyros, it was raining Achievements, and a good time was had by all on FNF. Even some johnny-come-lately Medics were following Pyros around, trying to mop up the Bedside Manner Achievement (healing someone as they get an achievement). I got that one myself, tonight. No, [...]
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Y’alls are so hip I’m sure you’ve found this already, but for those like me who are slow:
The Pyro Update Page
It’s got the whole dish on what’s coming tomorrow. Er, today. I’m up too late.
snake-eyes[FNF] getting the jump on a beleaguered Engy:
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Meh. Got our butts handed to us in sandwich bags tonight on Fastlane. I wonder what will be different about the final version (released tomorrow)?
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I love it when I’m right. At least half right - I predicted cp_fastlane to be one of the two new maps, and lo and behold it is. Along with ctf_turbine, which I’m not sure if I’ve ever played before. I gotta run, so check the details (plus all the juicy Pyro unlockable details) at
———————–>halflife2.net
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Pyro unlockable? And just what is it? Hat tip to Lord_Akira for pointing these shots out.
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